AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games in Finland - Q2 2022
Discover the performance of the top 5 hybridcasual games in Finland for Q2 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the hybridcasual games market in Finland saw significant activity among the top 5 games. Based on data from Sensor Tower, here is a detailed look at the performance of these applications on a unified platform.
Stumble Guys
Stumble Guys saw a remarkable increase in weekly revenue, starting from $191 in late March and peaking at approximately $956 by the end of June. Weekly downloads also showed a substantial rise, beginning with 969 downloads in late March and reaching 7.3K by the last week of June. The game's weekly active users surged from 4.7K to 28.2K over the same period, indicating growing popularity and engagement.
Zen Match - Relaxing Puzzle
Zen Match - Relaxing Puzzle experienced a decline in both weekly revenue and downloads throughout Q2 2022. Weekly revenue started at $3K in late March but gradually decreased to around $1.5K by the end of June. Downloads followed a similar trend, dropping from 4.1K to 775 during the same timeframe. The number of weekly active users also saw a reduction, from 17.5K to 11.7K.
Magic Tiles 3: Piano Game
Magic Tiles 3: Piano Game maintained relatively stable weekly revenue, fluctuating between $67 and $193 throughout the quarter. Downloads showed slight variations, with a peak of 2.5K in mid-April and a low of 1.7K at the end of June. Weekly active users remained consistent, hovering around 18K to 20K during the entire period.
Beatstar
Beatstar's weekly revenue saw a general downward trend, starting from $4.3K in late March and ending at $2.5K by the end of June. Weekly downloads fluctuated, with a high of 2.4K in early April and a low of 1.1K in late June. The game's weekly active users remained relatively stable, averaging around 11K throughout the quarter.
Decor Life - Home Design Game
Decor Life - Home Design Game showed a steady performance in weekly revenue, with figures ranging from $9 to $34 during the quarter. Downloads varied, starting at 182 in early April and reaching 2K by the end of June. The number of weekly active users increased from 158 to 6.2K over the same period, reflecting growing user engagement.
For more in-depth insights and data, visit Sensor Tower.